Mathematics - Course 1
Chapter 1: Whole Numbers and Exponents
1.1 Comparing and Ordering Whole Numbers
Integers, Opposites, and Absolute Values
Compare and order integers using draggable points on a number line. Also explore opposites and absolute values on the number line.5 Minute Preview
1.4 Order of Operations
Order of Operations
Select and evaluate the operations in an expression following the correct order of operations.5 Minute Preview
Chapter 2: Introduction to Algebra
2.1 Variables and Expressions
Using Algebraic Expressions
Translate algebraic expressions into English phrases, and translate English phrases into algebraic expressions. Read the expression or phrase and select word tiles or symbol tiles to form the corresponding phrase or expression.5 Minute Preview
Using Algebraic Equations
Translate equations into English sentences and translate English sentences into equations. Read the equation or sentence and select word tiles or symbol tiles to form the corresponding sentence or equation.5 Minute Preview
2.2 Translate Between Words and Math
Using Algebraic Equations
Translate equations into English sentences and translate English sentences into equations. Read the equation or sentence and select word tiles or symbol tiles to form the corresponding sentence or equation.5 Minute Preview
Using Algebraic Expressions
Translate algebraic expressions into English phrases, and translate English phrases into algebraic expressions. Read the expression or phrase and select word tiles or symbol tiles to form the corresponding phrase or expression.5 Minute Preview
2.3表之间的翻译和表达
Adding and Subtracting Integers
Add and subtract integers on a number line using dynamic arrows.5 Minute Preview
Adding and Subtracting Integers with Chips
使用chips to model addition and subtraction of positives and negatives. Explore the effect of zero pairs. See how to use zero pairs to help special cases of addition and subtraction.5 Minute Preview
2.5 Addition Equations
Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps.5 Minute Preview
2.6 Subtraction Equations
Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps.5 Minute Preview
Chapter 3: Decimals
3.1 Representing, Comparing, and Ordering Decimals
Comparing and Ordering Decimals
使用grids to model decimal numbers and compare them graphically. Then compare the numbers on a number line.5 Minute Preview
Sums and Differences with Decimals
Find the sum or difference of two decimal numbers using area models. Find the decimals and their sum or difference on a number line.5 Minute Preview
3.5 Multiplying Decimals
Multiplying with Decimals
Multiply two decimals using a dynamic area model. On a grid, shade the region with width equal to one of the decimals and height equal to the other decimal and find the area of the region.5 Minute Preview
3.9 Solving Decimal Equations
Solving Equations on the Number Line
Solve an equation involving decimals using dynamic arrows on a number line.5 Minute Preview
Chapter 4: Number Theory and Fractions
4.2 Factors and Prime Factorization
Finding Factors with Area Models
Find factors of a number using an area model. Reshape the area rectangle to see different factorizations of the number. Find the prime factorization using a factor tree.5 Minute Preview
4.6 Mixed Numbers and Improper Fractions
Improper Fractions and Mixed Numbers
Represent a quantity given by a shaded region as an improper fraction and as a mixed number. Experiment with different shaded regions sliced differently.5 Minute Preview
4.7 Comparing and Ordering Fractions
Modeling Fractions (Area Models)
Model and compare fractions using area models. Set the denominators with the arrow buttons, and then set the numerators with the arrow buttons or by clicking in the models. Compare fractions visually, on a number line, or numerically using the least common denominator.5 Minute Preview
4.9 Estimating Fraction Sums and Differences
Estimating Sums and Differences
Estimate the sum or difference of two fractions using area models. Compare estimates to exact sums and differences.5 Minute Preview
Chapter 5: Fraction Operations
5.2 Adding and Subtracting with Unlike Denominators
Fractions with Unlike Denominators
Find the sum or difference of two fractions with unlike denominators using graphic models. Find the least common denominator graphically.5 Minute Preview
5.8 Multiplying Mixed Numbers
Multiplying Mixed Numbers
Choose the correct steps to multiply mixed numbers. Use the step-by-step feedback to diagnose incorrect steps.5 Minute Preview
Multiplying Fractions
Multiply two fractions using an area model. Vary the vertical area to change one fraction and vary the horizontal area to change the other. Then examine the intersection of the areas to find the product.5 Minute Preview
5.9 Dividing Fractions and Mixed Numbers
Dividing Mixed Numbers
Choose the correct steps to divide mixed numbers. Use step-by-step feedback to diagnose and correct incorrect steps.5 Minute Preview
Dividing Fractions
Divide fractions using area models. Adjust the numerators and denominators of the divisor and dividend and see how the area model and calculation change.5 Minute Preview
第六章:收集和Displaying Data
6.2 Mean, Median, Mode, and Range
Describing Data Using Statistics
Investigate the mean, median, mode, and range of a data set through its graph. Manipulate the data and watch how the mean, median, mode, and range change (or, in some cases, how they don't change).5 Minute Preview
Mean, Median, and Mode
建立一个数据集和找到的意思是,中位数,和莫de. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height.5 Minute Preview
6.5 Line Plots, Frequency Tables, and Histograms
Histograms
Change the values in a data set and examine how the dynamic histogram changes in response. Adjust the interval size of the histogram and see how the shape of the histogram is affected.5 Minute Preview
Mean, Median, and Mode
建立一个数据集和找到的意思是,中位数,和莫de. Explore the mean, median, and mode illustrated as frogs on a seesaw, frogs on a scale, and as frogs stacked under a bar of variable height.5 Minute Preview
6.7 Line Graphs
Distance-Time Graphs
Create a graph of a runner's position versus time and watch the runner complete a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the speed of the runner. What will the runner do if the slope of the line is zero? What if the slope is negative? Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs.5 Minute Preview
6.9 Stem-and-Leaf Plots
Stem-and-Leaf Plots
Build a data set and compare the line plot of the data set to the stem-and-leaf plot.5 Minute Preview
Chapter 7: Proportional Relationships
7.1 Ratios and Rates
Part-to-part and Part-to-whole Ratios
Compare a ratio represented by an area with its percent, fraction, and decimal forms.5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time.5 Minute Preview
7.3 Proportions
Beam to Moon (Ratios and Proportions)
Apply ratios and proportions to find the weight of a person on the moon (or on another planet). Weigh an object on Earth and on the moon and weigh the person on Earth. Then set up and solve the proportion of the Earth weights to the moon weights.5 Minute Preview
Estimating Population Size
Adjust the number of fish in a lake to be tagged and the number of fish to be recaptured. Use the number of tagged fish in the catch to estimate the number of fish in the lake.5 Minute Preview
Proportions and Common Multipliers
Complete a proportion using a graphical model. Use counters to fill cells in the numerators and denominators given. Use the visual pattern to determine how many counters to put in the missing numerator or denominator.5 Minute Preview
Similar Figures
Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related.5 Minute Preview
7.4 Similar Figures
Similar Figures
Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related.5 Minute Preview
7.5间接测量
Similar Figures
Vary the scale factor and rotation of an image and compare it to the preimage. Determine how the angle measures and side lengths of the two figures are related.5 Minute Preview
Perimeters and Areas of Similar Figures
Manipulate two similar figures and vary the scale factor to see what changes are possible under similarity. Explore how the perimeters and areas of two similar figures compare.5 Minute Preview
7.6 Scale Drawings and Maps
Perimeters and Areas of Similar Figures
Manipulate two similar figures and vary the scale factor to see what changes are possible under similarity. Explore how the perimeters and areas of two similar figures compare.5 Minute Preview
7.7 Percents
Percents and Proportions
Find a part from the percent and whole, a percent from the part and whole, or a whole from the part and percent using a graphic model.5 Minute Preview
7.8 Percent, Decimals, and Fractions
Percents, Fractions, and Decimals
Compare a quantity represented by an area with its percent, fraction, and decimal forms.5 Minute Preview
7.9 Percent Problems
Percent of Change
Apply markups and discounts using interactive "percent rulers." Improve number sense for percents with this dynamic, visual tool. Reinforce the original cost (or original price) as the baseline for percent calculations.5 Minute Preview
7.10 Using Percents
Percent of Change
Apply markups and discounts using interactive "percent rulers." Improve number sense for percents with this dynamic, visual tool. Reinforce the original cost (or original price) as the baseline for percent calculations.5 Minute Preview
Chapter 8: Geometric Relationships
8.3 Angle Relationships
Investigating Angle Theorems
Explore the properties of complementary, supplementary, vertical, and adjacent angles using a dynamic figure.5 Minute Preview
8.5 Triangles
Isosceles and Equilateral Triangles
Investigate the graph of a triangle under constraints. Determine which constraints guarantee isosceles or equilateral triangles.5 Minute Preview
三角不等式
Discover the inequalities related to the side lengths and angle measures of a triangle. Reshape and resize the triangle to confirm that these properties are true for all triangles.5 Minute Preview
Triangle Angle Sum
Measure the interior angles of a triangle and find the sum. Examine whether that sum is the same for all triangles. Also, discover how the measure of an exterior angle relates to the interior angle measures.5 Minute Preview
Classifying Triangles
Place constraints on a triangle and determine what classifications must apply to the triangle.5 Minute Preview
8.6 Quadrilaterals
Classifying Quadrilaterals
Apply constraints to a quadrilateral, and then reshape and resize it. Classify the figure by its constraints. Explore the differences between the different kinds of quadrilaterals.5 Minute Preview
8.8 Geometric Patterns
Constructing Congruent Segments and Angles
Construct congruent segments and angles using a straightedge and compass. Use step-by-step explanations and feedback to develop understanding of the construction.5 Minute Preview
Constructing Parallel and Perpendicular Lines
Construct parallel and perpendicular lines using a straightedge and compass. Use step-by-step explanations and feedback to develop understanding of the construction.5 Minute Preview
Finding Patterns
Build a pattern to complete a sequence of patterns. Study a sequence of three patterns of squares in a grid and build the fourth pattern of the sequence in a grid.5 Minute Preview
8.10 Transformations
Dilations
Dilate a figure and investigate its resized image. See how scaling a figure affects the coordinates of its vertices, both in
Reflections
Reshape and resize a figure and examine how its reflection changes in response. Move the line of reflection and explore how the reflection is translated.5 Minute Preview
Translations
Translate a figure horizontally and vertically in the plane and examine the matrix representation of the translation.5 Minute Preview
Rotations, Reflections, and Translations
Rotate, reflect, and translate a figure in the plane. Compare the translated figure to the original figure.5 Minute Preview
8.11 Line Symmetry
Holiday Snowflake Designer
Fold paper and cut in a certain way to make symmetrical snowflakes with six sides (similar to what can be found in nature) or with eight sides (an easier folding method). This simulation allows you to cut virtual paper on the computer screen with round dot or square dot "scissors" of various sizes before using physical paper.5 Minute Preview
第九章:测量d Geometry
9.8 Circles and Circumference
Circumference and Area of Circles
Resize a circle and compare its radius, circumference, and area.5 Minute Preview
Chapter 10: Measurement: Area and Volume
10.2 Area of Triangles and Trapezoids
Area of Triangles
使用a dynamic triangle to explore the area of a triangle. With the help of an animation, see that any triangle is always half of a parallelogram (with the same base and height). Likewise, a similar animation shows the connection between parallelograms and rectangles.5 Minute Preview
10.5 Area of Circles
Circumference and Area of Circles
Resize a circle and compare its radius, circumference, and area.5 Minute Preview
10.7 Volume of Prisms
Prisms and Cylinders
Vary the height and base-edge or radius length of a prism or cylinder and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of an oblique prism or cylinder to the volume of a right prism or cylinder.5 Minute Preview
10.8 Volume of Cylinders
Prisms and Cylinders
Vary the height and base-edge or radius length of a prism or cylinder and examine how its three-dimensional representation changes. Determine the area of the base and the volume of the solid. Compare the volume of an oblique prism or cylinder to the volume of a right prism or cylinder.5 Minute Preview
10.9 Surface Area
Surface and Lateral Areas of Prisms and Cylinders
Vary the dimensions of a prism or cylinder and investigate how the surface area changes. Use the dynamic net of the solid to compute the lateral area and the surface area of the solid.5 Minute Preview
Chapter 11: Integers, Graphs, and Functions
11.2 Comparing and Ordering Integers
Integers, Opposites, and Absolute Values
Compare and order integers using draggable points on a number line. Also explore opposites and absolute values on the number line.5 Minute Preview
11.3 The Coordinate Plane
Points in the Coordinate Plane
Identify the coordinates of a point in the coordinate plane. Drag the point in the plane and investigate how the coordinates change in response.5 Minute Preview
11.4 Adding Integers
Adding and Subtracting Integers
Add and subtract integers on a number line using dynamic arrows.5 Minute Preview
11.5 Subtracting Integers
Adding and Subtracting Integers
Add and subtract integers on a number line using dynamic arrows.5 Minute Preview
11.7 Dividing Integers
Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps.5 Minute Preview
11.8 Solving Integer Equations
Modeling One-Step Equations
Solve a linear equation using a tile model. Use feedback to diagnose incorrect steps.5 Minute Preview
11.9 Tables and Functions
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change.5 Minute Preview
11.10 Graphing Functions
Points, Lines, and Equations
Compare the graph of a linear function to its rule and to a table of its values. Change the function by dragging two points on the line. Examine how the rule and table change.5 Minute Preview
Distance-Time and Velocity-Time Graphs
Create a graph of a runner's position versus time and watch the runner run a 40-yard dash based on the graph you made. Notice the connection between the slope of the line and the velocity of the runner. Add a second runner (a second graph) and connect real-world meaning to the intersection of two graphs. Also experiment with a graph of velocity versus time for the runners, and also distance traveled versus time.5 Minute Preview
Chapter 12: Probability
12.1 Introduction to Probability
Probability Simulations
Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes.5 Minute Preview
Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes.5 Minute Preview
12.2 Experimental Probability
Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes.5 Minute Preview
Probability Simulations
Experiment with spinners and compare the experimental probability of particular outcomes to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes.5 Minute Preview
12.4 Theoretical Probability
Theoretical and Experimental Probability
Experiment with spinners and compare the experimental probability of a particular outcome to the theoretical probability. Select the number of spinners, the number of sections on a spinner, and a favorable outcome of a spin. Then tally the number of favorable outcomes.5 Minute Preview
12.5 Compound Events
Independent and Dependent Events
Compare the theoretical and experimental probabilities of drawing colored marbles from a bag. Record results of successive draws to find the experimental probability. Perform the drawings with replacement of the marbles to study independent events, or without replacement to explore dependent events.5 Minute Preview
12.6 Making Predictions
Polling: Neighborhood
Conduct a phone poll of citizens in a small neighborhood to determine their response to a yes-or-no question. Use the results to estimate the sentiment of the entire population. Investigate how the error of this estimate becomes smaller as more people are polled. Compare random versus non-random sampling.5 Minute Preview
How Free Gizmos Work
Start teaching with20-40 Free Gizmos.See the full list.
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About STEM Cases
Students assume the role of a scientist trying to solve a real world problem. They use scientific practices to collect and analyze data, and form and test a hypothesis as they solve the problems.
Each STEM Case uses realtime reporting to show live student results.
Introduction to the Heatmap
STEM Cases take between 30-90 minutes for students to complete, depending on the case.
Student progress is automatically saved so that STEM Cases can be completed over multiple sessions.
Multiple grade-appropriate versions, or levels, exist for each STEM Case.
Each STEM Case level has an associated Handbook. These are interactive guides that focus on the science concepts underlying the case.
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